Tower of Greed - April 2026 Update

Hello climbers,

We've got a tower of greed update ready to play. This one added a few new traps, added a visibility feature to make crawling a bit more interesting, and also some optimizations to make the game run a lot smoother.

Provisions

  • Added Miser's Pendant - Increases the amount of score earned from all collected treasure afterwards.

Traps and Enemies

  • Added a new enemy: Slime. Has the ability to jump from 0 to 2 squares away.

  • Added a new trap: Blade Trap. Dual blades swing around and deal damage.

  • Added status effect: Blindness. Reduces the visibility range of the player.

Enhancements

  • Added floor shadows to entities to make it easier to tell height and to make enemies feel more grounded.

  • Adjusted map dimensions to not scale as fast when the player climbs up through floors

  • Fixed a hanging bug during the loading screen.

  • Fixed map generation bug in which doors would show up in walls if next to floor liquids. It makes the maps a little less chaotic, but it does make the room system work properly.

  • Added visibility radius for the player. They can see into rooms they walk into, otherwise only in a radius around them. You cannot see enemies move or traps go off in visited but not visible rooms. It does make finding the exist a little bit harder.

Next Plans

I have plans to change the way that the username, guest, login system works. I'll probably incorporate a login system of some kind.

Also, facing some real frustration with cheap hosting for MongoDB, so am considering moving the back-end of the application to use PostgreSQL instead simply due to the sheer about of available options in hosting a low activity back-end without paying so much a month.

I want to add a few more traps. I'm thinking of another floor based trap, or a wall trap that shoots a fireball.

Tower of Greed gameplay screenshot

Try Tower of Greed!

Tower of Greed is a procedurally generated 3D dungeon crawler playable in your browser built with React, Three.js, and Next.js. Descend into the tower, collect loot, and see how deep you can go — but watch out, greed comes at a price.

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Written by who lives and works in Wisconsin building useful things, and thinks that pineapple on pizza is an acceptable choice.